<?xml version="1.0" encoding="utf-8"?>
<Root name="customized">
	<head LimbName="head" LinkIndex="1" control_object="" copy_type="0" customized_object="b006:Head" objectName=" Head"/>
	<neck LimbName="neck" LinkIndex="2" control_object="" copy_type="0" customized_object="b005:Neck_Middle" objectName=" Neck1"/>
	<neck LimbName="neck" LinkIndex="1" control_object="" copy_type="0" customized_object="Neck" objectName=" Neck"/>
	<rarm LimbName="rarm" LinkIndex="1" control_object="" copy_type="0" customized_object="b084:R_Shoulder" objectName=" R Clavicle"/>
	<larm LimbName="larm" LinkIndex="1" control_object="" copy_type="0" customized_object="b008:L_Shoulder" objectName=" L Clavicle"/>
	<rUparmTwist LimbName="rUparmTwist" LinkIndex="2" control_object="" copy_type="0" customized_object="b154:R_UpperArm_twistX1_SR" objectName=" RUpArmTwist1"/>
	<rUparmTwist LimbName="rUparmTwist" LinkIndex="1" control_object="" copy_type="0" customized_object="b150:R_UpperArm_twistX2_SR" objectName=" RUpArmTwist"/>
	<larm LimbName="larm" LinkIndex="2" control_object="" copy_type="0" customized_object="b009:L_UpperArm" objectName=" L UpperArm"/>
	<lUparmTwist LimbName="lUparmTwist" LinkIndex="1" control_object="" copy_type="0" customized_object="b074:L_UpperArm_twistX2_SR" objectName=" LUpArmTwist"/>
	<lUparmTwist LimbName="lUparmTwist" LinkIndex="2" control_object="" copy_type="0" customized_object="b078:L_UpperArm_twistX1_SR" objectName=" LUpArmTwist1"/>
	<rarm LimbName="rarm" LinkIndex="2" control_object="" copy_type="0" customized_object="b085:R_UpperArm" objectName=" R UpperArm"/>
	<rarm LimbName="rarm" LinkIndex="3" control_object="" copy_type="0" customized_object="R_Forearm" objectName=" R Forearm"/>
	<larm LimbName="larm" LinkIndex="3" control_object="" copy_type="0" customized_object="L_Forearm" objectName=" L Forearm"/>
	<rarm LimbName="rarm" LinkIndex="4" control_object="" copy_type="0" customized_object="b086:R_Hand" objectName=" R Hand"/>
	<larm LimbName="larm" LinkIndex="4" control_object="" copy_type="0" customized_object="b010:L_Hand" objectName=" L Hand"/>
	<spine LimbName="spine" LinkIndex="2" control_object="" copy_type="0" customized_object="b004:Chest" objectName=" Spine1"/>
	<rfingers5 LimbName="rfingers5" LinkIndex="1" control_object="" copy_type="0" customized_object="b098:R_PinkyF1" objectName=" R Finger4"/>
	<rfingers4 LimbName="rfingers4" LinkIndex="1" control_object="" copy_type="0" customized_object="b088:R_RingF1" objectName=" R Finger3"/>
	<rfingers3 LimbName="rfingers3" LinkIndex="1" control_object="" copy_type="0" customized_object="b111:R_MiddleF1" objectName=" R Finger2"/>
	<rfingers2 LimbName="rfingers2" LinkIndex="1" control_object="" copy_type="0" customized_object="b121:R_IndexF1" objectName=" R Finger1"/>
	<rfingers1 LimbName="rfingers1" LinkIndex="1" control_object="" copy_type="0" customized_object="b131:R_Thumb1" objectName=" R Finger0"/>
	<lfingers1 LimbName="lfingers1" LinkIndex="1" control_object="" copy_type="0" customized_object="b055:L_Thumb1" objectName=" L Finger0"/>
	<lfingers2 LimbName="lfingers2" LinkIndex="1" control_object="" copy_type="0" customized_object="b045:L_IndexF1" objectName=" L Finger1"/>
	<lfingers3 LimbName="lfingers3" LinkIndex="1" control_object="" copy_type="0" customized_object="b035:L_MiddleF1" objectName=" L Finger2"/>
	<lfingers4 LimbName="lfingers4" LinkIndex="1" control_object="" copy_type="0" customized_object="b012:L_RingF1" objectName=" L Finger3"/>
	<lfingers5 LimbName="lfingers5" LinkIndex="1" control_object="" copy_type="0" customized_object="b022:L_PinkyF1" objectName=" L Finger4"/>
	<spine LimbName="spine" LinkIndex="1" control_object="" copy_type="0" customized_object="b003:Stomach" objectName=" Spine"/>
	<rfingers5 LimbName="rfingers5" LinkIndex="2" control_object="" copy_type="0" customized_object="b099:R_PinkyF2" objectName=" R Finger41"/>
	<rfingers4 LimbName="rfingers4" LinkIndex="2" control_object="" copy_type="0" customized_object="b089:R_RingF2" objectName=" R Finger31"/>
	<rfingers3 LimbName="rfingers3" LinkIndex="2" control_object="" copy_type="0" customized_object="b112:R_MiddleF2" objectName=" R Finger21"/>
	<rfingers2 LimbName="rfingers2" LinkIndex="2" control_object="" copy_type="0" customized_object="b122:R_IndexF2" objectName=" R Finger11"/>
	<rfingers1 LimbName="rfingers1" LinkIndex="2" control_object="" copy_type="0" customized_object="b132:R_Thumb2" objectName=" R Finger01"/>
	<lfingers1 LimbName="lfingers1" LinkIndex="2" control_object="" copy_type="0" customized_object="b056:L_Thumb2" objectName=" L Finger01"/>
	<lfingers2 LimbName="lfingers2" LinkIndex="2" control_object="" copy_type="0" customized_object="b046:L_IndexF2" objectName=" L Finger11"/>
	<lfingers3 LimbName="lfingers3" LinkIndex="2" control_object="" copy_type="0" customized_object="b036:L_MiddleF2" objectName=" L Finger21"/>
	<lfingers4 LimbName="lfingers4" LinkIndex="2" control_object="" copy_type="0" customized_object="b013:L_RingF2" objectName=" L Finger31"/>
	<lfingers5 LimbName="lfingers5" LinkIndex="2" control_object="" copy_type="0" customized_object="b023:L_PinkyF2" objectName=" L Finger41"/>
	<pelvis LimbName="pelvis" LinkIndex="1" control_object="" copy_type="0" customized_object="b002:Waist" objectName=" Pelvis"/>
	<Body LimbName="Body" LinkIndex="1" control_object="" copy_type="2" customized_object="b001:Hip" objectName=" Body"/>
	<rfingers5 LimbName="rfingers5" LinkIndex="3" control_object="" copy_type="0" customized_object="b100:R_PinkyF3" objectName=" R Finger42"/>
	<rfingers4 LimbName="rfingers4" LinkIndex="3" control_object="" copy_type="0" customized_object="b090:R_RingF3" objectName=" R Finger32"/>
	<rfingers3 LimbName="rfingers3" LinkIndex="3" control_object="" copy_type="0" customized_object="b113:R_MiddleF3" objectName=" R Finger22"/>
	<rfingers2 LimbName="rfingers2" LinkIndex="3" control_object="" copy_type="0" customized_object="b123:R_IndexF3" objectName=" R Finger12"/>
	<rfingers1 LimbName="rfingers1" LinkIndex="3" control_object="" copy_type="0" customized_object="b133:R_Thumb3" objectName=" R Finger02"/>
	<lfingers1 LimbName="lfingers1" LinkIndex="3" control_object="" copy_type="0" customized_object="b057:L_Thumb3" objectName=" L Finger02"/>
	<lfingers2 LimbName="lfingers2" LinkIndex="3" control_object="" copy_type="0" customized_object="b047:L_IndexF3" objectName=" L Finger12"/>
	<lfingers3 LimbName="lfingers3" LinkIndex="3" control_object="" copy_type="0" customized_object="b037:L_MiddleF3" objectName=" L Finger22"/>
	<lfingers4 LimbName="lfingers4" LinkIndex="3" control_object="" copy_type="0" customized_object="b014:L_RingF3" objectName=" L Finger32"/>
	<lfingers5 LimbName="lfingers5" LinkIndex="3" control_object="" copy_type="0" customized_object="b024:L_PinkyF3" objectName=" L Finger42"/>
	<prop1 LimbName="prop1" LinkIndex="1" control_object="" copy_type="2" customized_object="R_WeaponHand" objectName=" prop1"/>
	<rleg LimbName="rleg" LinkIndex="1" control_object="" copy_type="0" customized_object="R_Thigh" objectName=" R Thigh"/>
	<lleg LimbName="lleg" LinkIndex="1" control_object="" copy_type="0" customized_object="L_Thigh" objectName=" L Thigh"/>
	<prop2 LimbName="prop2" LinkIndex="1" control_object="" copy_type="2" customized_object="L_WeaponHand" objectName=" prop2"/>
	<rleg LimbName="rleg" LinkIndex="2" control_object="" copy_type="0" customized_object="R_Shin" objectName=" R Calf"/>
	<lleg LimbName="lleg" LinkIndex="2" control_object="" copy_type="0" customized_object="L_Shin" objectName=" L Calf"/>
	<rleg LimbName="rleg" LinkIndex="3" control_object="" copy_type="0" customized_object="b202:R_Foot" objectName=" R Foot"/>
	<lleg LimbName="lleg" LinkIndex="3" control_object="" copy_type="0" customized_object="b176:L_Foot" objectName=" L Foot"/>
	<rtoes1 LimbName="rtoes1" LinkIndex="1" control_object="" copy_type="0" customized_object="b204:R_Toe" objectName=" R Toe0"/>
	<ltoes1 LimbName="ltoes1" LinkIndex="1" control_object="" copy_type="0" customized_object="b178:L_Toe" objectName=" L Toe0"/>
	<root LimbName="root" LinkIndex="1" control_object="" copy_type="2" customized_object="root" objectName=" root"/>
</Root>
